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MORITZ SPECKMANN
Gameplay Programmer & Game Designer
I am a gameplay programmer who codes with a designer’s mind and a technical artist’s eye. Driven by a passion for creative concepts, I focus on building responsive gameplay systems and intuitive, designer-friendly engine tools that make tweaking and testing fluid. In 2025, I graduated with a degree in Game Design from Designschule in Schwerin, backed by 3 years of hands-on development experience in Unity.
MY PROJECTS





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