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A Lighthouse Story

Position

Game Designer, UI Designer

Description

An atmospheric 3D adventure game with puzzle mechanics and a compelling story.

We wanted to create a horror game with a strong focus on atmosphere, similar to Little Nightmares. The size difference between the main character and the environment is supposed to make the player feel small and weak while the dark and mysterious should evoke a feeling of uncertainty. The gameplay should be quite easy and accessible so that all kinds of players can enjoy the game. 

Project period

5 month

Project type

3D Adventure, Horror

Used Software

Unity, Rider, Sourcetree

Team size

7

Level Design

UI Design

First Figma Prototype:

Second Figma Prototype:

Screenshot_2025-01-24_131006_edited.jpg

© 2024 Moritz Speckmann

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