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Boundary Breaker

Position

Programmer, Game Designer

Description

Boundary Breaker is a 2D Fighting Game with 3D Modells and is a crossover of a platformer- and anime fighting game. 

Fight to regain your clan's trust and win the tournament to be the next mayor of the city

Project period

5 month

Project type

2D Fighting Game

Used Software

Unity, Rider, Sourcetree

Team Size

5

Programming

Moves Field

Moves Field to adjust each move easily

Character Pool

Character Pool for only instantiate the needed characters once. Easy to add characters in the future

Player State Machine

Player State Machine for easy debugging and good control over states

Holo Wall Shader Graph

Screenshot_2025-01-24_131006_edited.jpg
Screenshot 2025-07-01 101513.png

© 2024 Moritz Speckmann

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